Apple Archive

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1991 FBI investigation of Steve Job’s reality distortion field revealed

Today the FBI released new documents to their electronic reading room—The Vault. This reading room has over 3,000 scanned documents for your reading interests, and a search option is available if you’re looking for something in particular. The released documents show that interestingly enough, back in 1991, Steve Jobs had been considered for a “sensitive” position in the Bush Administration. It seems the F.B.I. had known all along about Jobs’ “patented reality distortion field.”

“Several individuals commented concerning past drug use on the part of Mr. Jobs’ honesty stating that Mr. Jobs will twist the truth and distort reality in order to achieve his goals. They also commented that, in the past, Mr. Jobs was not supporting of [redacted] (the mother of his child born out of welock) and their daughter; however, has become supportive.”

The report also said:

“Twenty-nine additional persons, consisting of colleagues, neighbors, references, professional associates, and social acquaintances, were interviewed. They provided favorable comments concerning Mr. Jobs’ character, associates, reputation, and loyalty. They stated they are unaware of any current illegal drug abuse by Mr. Jobs, nor have they ever known him to exhibit any type of bias or prejudice against any class of citizen[.] [...] They recommend him for a position of trust and responsibility.”

Part of us thinks Jobs wouldn’t particularly fancy working for the White House, after all, “honesty and integrity [were] not required qualities to hold such a position.”

Other interesting facts in the report showed Jobs was the victim of a bomb threat in 1985 and reported 3 lawsuits against Apple in that time period.

(via Cult of Mac & Bloomberg; photo via newsoxy)

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iPad III coming soon!

People have been predicting Apple would release the iPad 3 sometime in the next month or so, and what better time than near the one year anniversary of the iPad 2?

A San Francisco event (no specific timing has been set) will debut the latest tablet sometime in the first week of March (last year Apple released the 2 on March 11), and All Things D confirms inside sources say the rumors have pretty much lived up to what the iPad 3 will feature— a 2048×1536 Retina Display (or possibly something relatively closer) and chip speeds running supposedly 4-5x faster than the 2; visually, the design will remain similar to the 2, and will of course come with complimentary Siri voice control.

iPad 3 News reported The Repair Labs at Fix-iPhones.com announced they had gotten their hands on the iPad 3 back panels, which “created a large buzz about the iPad 3 design and features.” The mount appears “very different and smaller than the current mount used in the iPad 2[,] [...] suggest[ing] that there is definitely going to be a change in the processor in the iPad 3.”

Much success will attribute to the iPad 3, and with Apple’s $13.6 billion profit earning in Q1, these numbers are predicted to continue trailing upward in Q2.

(via The Verge and All Things D; photo via SodaHead)

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Ever wonder how expensive your work meetings really are?

So it’s Friday, you’re having your end-of-the-week meeting, and things are dragging—you have other assignments due and you just want to get back to your desk and finish before the weekend, which is the case most times in meetings: they just…keep…lagging…

And this lag isn’t cheap, as it turns out. Ever think about how much those lingering meetings cost?

MeetingCalc for the iPhone will factor an equation to show you; figuring in how many people are present in the meeting, you add attendees as they come in and attach their hourly rate, then depending on how long the meeting is, the app factors in all present people in their meeting along with their pay divided by how long the meeting took, so you can see the overall cost of precious work time that meeting took away. Seth Taylor, the app creator, says it’s pretty much, “the cure for the common meeting.”

Of course, you need to be in some sort of authoritative position to see these statistics to deem useful for the future meeting plans, and the app doesn’t have a salary calculation, but is a good solution to foresee future meetings don’t exceed the time limit unnecessarily—plus, it’s only 99 cents.

Could this 99 cent app save your company hundreds, possibly thousands of dollars?

(via Lifehacker; photo via iTunes App Store)

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Apple Store Photos Become an Art Exhibit

It should perhaps be obvious – but that spontaneous picture you took with the Apple Store iPhone (and didn’t delete) is there for anyone to see – including Irby Pace.  While visiting Apple stores in Texas and New York, he collected more than 1,000 images from iPhones, iPads, and iPods – a collection he has pared down for a gallery exhibition he calls “Unintended Consequences.”

According to Pace’s website, “since these images are anonymous the participants can represent themselves however they chose to without scrutiny.”  He argues that the subjects of the photos in “Unintended Consequences” are willing participants, since they knowingly left behind images that anyone could see.  But they probably didn’t expect their self-photos to become part of a gallery exhibit – and the fact that they didn’t think about what they were leaving behind seems to be the entire point of “Unintended Consequences.”

If nothing else, this might make us all think twice before testing out the camera on the latest Apple Store gadget – and makes a strong case for deleting impromptu photo shoots in public places.

(Story and Image via Wired)

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The Final Cut Pro X upgrade is here

Filmmakers can be excited about Apple’s latest Final Cut upgrade; the company is describing their latest additives as “significant.” This version is more synced in with 3rd party apps and plug-ins that are used within the continuously evolving film editing software.

Apple’s blog highlighted the new and improved Final Cut Pro X 10.0.3, and this version “includes a collection of the groundbreaking new tools for editing multicam projects. Final Cut Pro X automatically syncs clips from your shoot using audio waveforms, time and date, or timecode to create a Multicam Clip with up to 64 angles of video, which can include mixed formats, frame sizes, and frame rates.”

Apple has almost forced themselves to change to fit the professional film-making realm, as Ars Technica points out Apple’s taken a “beating” from the industry’s use of FCXP because of filmmaker’s worry of the company lacks commitment to the movie industry.

This will be the second update Apple’s issued in the past four months or so, and could be part of a promise the company had made to “appease its critics.”

If you want to give the software a shot for your next feature, Apple is offering a 30-day trial; after that it’s available from the Mac App Store for $299.99.

(via Ars Technica; photo via MacRumors)

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The Apple Developments You’ll Never See

Making it through Apple’s extended and extensive interview process doesn’t mean you’re ready for the real work behind the company’s popular gadgets.  Adam Lashinsky’s book Inside Apple relates that new Apple employees are sometimes put on fake projects.  This trial run apparently lasts until the new hires prove themselves trustworthy – and capable of maintaining Apple’s code of secrecy.

The statement about employees being tested on fake projects to prevent information leaks was confirmed by a man claiming to be a former Apple engineer.  Whether or not the fake project test is a reality for Apple hires, it only proves what we already know, as stated by Time Techland’s Keith Wagstaff: “You shouldn’t always trust Apple rumors, even if they come from somebody at Apple.”

(Via Gizmodo, Image via AppStorm)

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What is the price to pay for doing business within a troubling supply system?

For some workers overseas, it may cost them their life.

After a Foxconn factory explosion last May, killing 3 employees and injuring 15, questions arose about the legitimacy of Apple’s manufacturing partner’s working conditions—despite the defense of them being legitimate.

When Apple announced their record-breaking Q1 profits, which ended up totaling to about $13 billion (nearly $17 million for each Apple store), we looked at these numbers in awe; we never really thought too much in depth about the external factors of Apple’s device: where it came from, who made it—also factoring in the repercussions of disposing these devices, as there is no easily-accessible option for recycling Apple devices.

In fact, the working conditions for Apple’s most notable device are anything but safe. According to company reports and various advocacy groups around China, “[s]ome say they stand so long that their legs swell until they can hardly walk. Under-age workers have helped build Apple’s products, and the company’s suppliers have improperly disposed of hazardous waste and falsified records [.]”

Even after Apple was alerted about these red flags, Apple and Foxconn failed to fulfill the promises of improving working conditions. The Students and Scholars Against Corporate Misbehavior group in Hong Kong write in their case study, “Foxconn has primary responsibility in labor right abuses. The clients, including Apple and HP, which declare decent working conditions at their suppliers have indispensible obligations to put their promise to practice. [...] Apple, the sole buyer of [the] Chengdu plant,must take actions to improve working conditions at Foxconn.”

Li Mingqi, former Foxconn Technology manager (one of Apple’s most important part manufacturing partners), said, “Apple never cared about anything other than increasing product quality and decreasing product cost [.] [...] Workers’ welfare has nothing to do with their interests.”

While we love Apple products and think the company does a lot of good, we can’t help but resent them for not making it a top priority to maintain such a  prominent factor in their production—especially while sitting on that giant wad of cash.

(via the New York Times; photo via Inquirer Technology)

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SoulCalibur for iOS Review

It’s here! We heard the other day SoulCalibur was coming to iOS and we got excited to get our hands on the beloved game. For a limited time it is available for a 20% discounted $11.99 in the Apple App Store; the price is expected to rise in a few days, so if you’re strongly considering, we recommend buying in the next day or two (or waiting a few months until it sells for probably half the price).

Graphics are expectedly outstanding. Some of our favorite characters like Tira are missing, but the 10 characters you have to choose from are Voldo, Ivy, Sophitia, Mitsurugi, Kilik, Xianghua, Maxi, Nightmare, Taki, and Astaroth – each character has two costume options as well, which we thought was a cool bonus for a mobile version.

At first we thought operating the game via touch screen would be difficult, but it turns out developers must have had this down to a science, as the joystick shown in the main photo on the left operates smoothly so you’ll be making moves without delay.

There are quite a few modes, too: standard Arcade ladder, Time Attack, Survival, Extra Survival, and Practice—leaving out the Team Battle and Mission modes from PlayStation and XBOX versions, but still an abundant amount.

If you haven’t yet played SoulCalibur and fancy other classic arcade fighting games like Street Fighter or Mortal Kombat, well, this is a revolutionary version of those games. The only thing is, for now the game is one player, which is a problem if you consider multi-player a determining factor when buying a game like SoulCalibur.

We haven’t heard news about SoulCalibur streaming live, or anything regarding an Android version, but we assume both are likely to come as an update soon.

(photo is a screenshot taken with iPhone)

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What will the mysterious Apple event this month bring us?

We’re hoping Apple is announcing some crazy iPad 3 feature to make up for the lack of the iPhone 5 this past year (OK, so the 4S isn’t all that bad), but various sources are claiming the unofficial rumored January event will have a lot to do with Apple’s publishing and iBooks.

All Things D announced yesterday that, “Apple is planning an important—but not large-scale—event to be held in New York City at the end of this month that will focus on a media-related announcement[,] [and] [p]er usual caveat, the tech giant is well known for moving around their public show-and-tells, so this could certainly change at any moment.”

And while our hopes were set on something iPad-related, the event being iBook exclusive seems appropriate, seeing as it is being held in New York, a significant publishing hub here in the US.

Then again, they could also be announcing the Apple TV…and as always, we’re left in the dust, not knowing a thing. So as always, just keep on waiting (and saving), Apple fans.

(via CNET; photo via All Things D)

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The Ultimate Grab Bag?

Apple Store Shoppers in Japan celebrated the New Year by paying 33,000 yen (around $428) for a chance at an iPad 2 or MacBook Air.  The event was part of a New Year’s tradition in Japanese retail, where stores sell Lucky Bags – an unknown collection of the store’s products, usually with a discount.

A few of the Apple Store’s Lucky Bags where really “lucky” – sending buyers home with a coveted 16 GB iPad 2 or an 11-inch MacBook Air.  Most of the bags, known as Fukubukuro in Japan, included items like an 8 GB iPod Touch, cases, headphones, and other gadget accessories.  While $428 seems like a lot to pay for a bag of random items, the chance at an Apple tablet or notebook had Japanese customers lining up to make the purchase.

(Story and Image via SlashGear)